Mh3u sharpness reddit.
For raw weapons white sharpness has a 1.
Mh3u sharpness reddit You can actually use the same infinite series limit for those as well if you want to [(1/4) x and (1/10) x which converge to 1/3 and 1/9 respectively] but It really depends on the weapon otherwise the razor sharp charm would be better. View community ranking In the Top 1% of largest communities on Reddit [MH4U] Sharpness +1 and Steady Hand or Honed Blade . The subreddit for Gundam Evolution. Huracan Blueblaze for everything in high rank. Edit: As an aside, weapons with fast attacks chew through sharpness quickly, and therefor the value you gain from any of the sharpness skills goes up. What this does is flatly increases the sharpness of any weapon you have. With sharpness 1, it gets three whole sharpness upgrades from green straight to purple and becomes the second best raw GS in the game. The subreddit for all things related to Modded Minecraft for Minecraft Java Edition --- This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft. Note that not all weapons go all the way up to purple sharpness. It goes up to white sharpness (from green), has high attack, positive affinity, and dragon element. Purple is a 1. 99 price tag. Anyway, since you're so keen on theorycrafting, here's 3 threads that have helped me a lot. purple over all obviously. 4U usually just has like 10 hubs of which 3 are low/high rank and the other 7 are locked and grinding 140s with 3 999s in them. I'm making a set for the Crimson fatalis IG 553K subscribers in the MonsterHunterWorld community. Hammers also go through sharpness slower, so unless you're using a low sharpness hammer Razor Sharp isn't that great. I did Furious Rajang last night and after tenderizing you dont bounce off his arms with at least white sharpness. So assuming my information is correct, white bounces on 18 or below, and blue bounces on 20 or below. it also increases elemental damage. Members Online All the games I currently own, love this franchise so much man. Some monsters have hard bodies and at certain sharpness levels your attacks will bounce off in base rise it was green sharpness and in sun break it's blue on quite a few monsters. Keeping it as high as it can is always preferred as it gives you a higher damage modifier. 32, which is a DPS increase of ~10%. Hello. For instance Razor Sharp 2 is a 25% chance to not consume sharpness which is effectively a 1/(1-. 25 to white's 1. The sharpness modifiers for element are a bit lower. Might be worth trying if you have an easier time with him using an Iron weapon with some green and way more yellow sharpness, even if you take a raw damage hit doing that. Going for pure attack up nets you a weapon with ~325 true raw, excluding sharpness modifiers. IIRC matching a monsters elemental weakness is actually more viable for GS in 3U than in World. This move provides the most DPS; If you hold down (x and a), you charge your lance and do a wide horizontal sweep. Razor Sharp, however, is frankly amazing for duals, considering their increased sharpness losses (each hit drains sharpness, not each attack. In any case, given that card power consumption drops by only a tiny amount with dlss quality vs 100% res + dlss off, DLSS quality is already near enough (if not actually) DLAA in practice Sharpness is one of the biggest individual modifiers you can have for a weapon, but Sharpness+1 is only relevant in terms of increasing damage per hit if your weapon reaches a new level of sharpness. The length of the purple sharpness bar is not as important for greatswords. Posted by u/[Deleted Account] - 2 votes and 8 comments Get the Reddit app Scan this QR code to download the app now the modifiers on P3rd for Sharpness on Elemental sucks. Without these your weapon only has white sharpness. g. 30 votes, 48 comments. 7875>25). Going from green to blue adds about 14% damage, blue to white adds 10%, and white to purple adds about 10% also. Members Online List of monster that didn't make it to the top 20. Press question mark to learn the rest of the keyboard shortcuts This is a place to discuss in-depth strategy for the Monster Hunter franchise, including but not limited to weapon strategy, gear builds, farming and much more. (The section of half sharpness shown after the normal sharpness bar) Handicraft only has 5 levels so you can only get up to +50 points of sharpness (and another +10 if you use the sharpness augment) The only exceptions to this are weapons with already max sharpness. 12 votes, 19 comments. However if you use the same sword with charge 3 (1. Question regarding this set: before I had it, I was using Red Pincer and Cataclysm blades (one slot each, 816 att, solid blue sharpness). For raw, green is 1. Members Online Some lesser known monsters I hope they can bring back into 6th Gen Monster Hunter Rise in general has boosted the movement of all weapons thanks to the wirebugs and gunlance greatly benefits from it. I was actually curious as to what the modifiers are for purple compared to white sharpness now in Rise. That said, Wroggi X will at least work until you can make something better. 25x modifier. some blue sharpness weapons are/were ok but with MR i doubt any of the top tier weapons have only blue sharpness. Sharpness doesn't decrease for a period after sharpening Master Mounter Easier to mount monsters Razor Sharp/Spare Shot Halves sharpness loss Speed Sharpening Speeds up sharpening Evade Window Longer evasion window Guard It depends. This is a weirdly hostile reaction to someone simply asking the community to answer a question. To see what the normal sharpness of a weapon is, you gotta remove the part of the right side of the sharpness bar that is enclosed in a sort of bright bracket. Welcome to r/MonsterHunter, a subreddit dedicated to asking if underwater combat should return in the next Monster Hunter title. Also, the entire point of monster hunter is to have many weapons in your arsenal so you can counter different monsters. ) Since WE triggers at 45, you only need a 32 hitzone using purple sharpness in order to trigger WE. 2 and green's 1. Purple bounces on 17 or below. As a GS user, my current set gives me AttackUp XL, Crit Draw, Focus and Sharpness +1, with a 1728 relic. getting to white sharpness with handicraft differs for every weapon, and some weapons don't even have the ability to see white sharpness, it's blue all the way to the cap. This is my first Monster Hunter game, and I've taken the approach of mastering one weapon before moving to the next. 44x Note that the jump from white to purple is not 12%. Any form of Mind's Eye just removes the bouncing animation, the damage you deal is still low. 32x. It maxes at Blue Sharpness, but no Ludroth-series Hammer in the full game maxes at Blue Sharpness! High sharp and raw are almost always good but it depends sometimes on the weapon used and the monster being hunted. That weapon bar represents the sharpness level your weapon is currently on. Sunbreak has Sharpness Regeneration on horns which is probably one of the better skills as it removes your whole team's need to sharpen, especially on the Malzeno horn which also has Sharpness Loss Reduced and Earplugs L. The sets require a 3 slot hammer like portsmark or Jhen's hammer (both of which would work really well) and any 3 slot talisman. For most attacks sharpness adjustment is 1 so you can ignore it. 05x Blue = 1. Ruthless Grislance will give you the most consistent damage because of decent purple, sky high raw, and a great hidden element if your build has awaken. Greatswords do not lose sharpness quickly, and they can typically sharpen at times when the monster can't be hit in the first place. For example the frostfang weapons with Handicraft is great because they have a nice size purple sharpness bar but for kjarr ice weapons razor sharp would be better since it can't go past white sharpness and it has a shit ton of white sharpness anyway. Too bad, you only get white sharpness with Sharpness +1 The winners are: Ruthless Grislance and Hadad Sedition . True Razor Sharp effectively triples sharpness, and on DBs somehow it effectively gives them 10x the sharpness. If you don't have the right armor set certain weapons are better because they do or do not have purple sharpness without sharpness +1. I keep seeing videos with hunters that have either good wite or purple sharpness, and I'm like, "Hmm, I wonder how good those sharpness boost are" Press J to jump to the feed. It is a very simple scalar variable which increases attack power by a percentage. At the beginning of the game, I'd be stuck with yellow sharpness, and orange really isn't enough for most things, so I'd end up sharpening whenever the level went down once. technically both, but S+1 will give you the better end of the deal. (Blue Sharpness only, can't be Pale Kaiser) Same art as the game's box. With that said, the best blademaster skills are without a doubt Sharpness +1 and Attack Up (L), and you should almost always work these skills into your blademaster sets. Sharpness +1 is mandatory, and Artillery Master will serve you well. So, in general, the damage formula involves finding how much damage each swing does, and then it subtracts the monster's resistance. Makes it take longer to dull your weapon. The sharpness level dictates the percentage of damage a melee weapon Mar 2, 2025 · And the better sharpness for fast weapons like Dual Blades or Longsword? So if you look at : Guild Knight Sabers II : Raw 224, Good Sharpness, 10% Affinity with 170 water compared to Uth Ngarpatu III : Raw 308, Bad Sharpness, -15% Affinity, with 170 water Which one would be better then? Also handicraft and sharpness are very important endgame. So, depending on the weapon, you should never stop seeking AuL on your Sharpness is the sharpness of a melee weapon, represented by the color of the little blade near the clock on the game interface. 11x increase. For example, Lunagaron and Nargacuga both reach purple sharpness, but Nargacuga has a greater number of total hits of sharpness compared to Lunagaron. 39 which made me wonder if slotting in 3-5 levels of handicraft is worth it to achieve a good chunk of purple sharpness when I could be investing those slots into something else. 7 sharpness at the end of the attack, which also leads to severely lowered damage if you hit too early or too late. however, the unupgraded version doesn't have blue sharpness so it's pretty mediocre (weaker than rathalos and ceadeus lances). Going from green to yellow sharpness in Gen was going from a 1. I currently have crite eye 3, sharpener, the skill that halfens the rate at which you lose sharpness, and earplugs. Narga weapons have both higher sharpness and higher affinity than other weapons at their level, but they lack in the quintessential stat: raw damage, and it's a massive setback, because dps almost always benefits more from pure base damage and sharpness before critical hits, unless your affinity reaches ridiculous levels like 80 or 90%, the variance is way too high and you'll end up with The only cheat I got working is 120 FPS but I can't get any of the other cheats to work like infinite sharpness. For example a greatsword would greatly benefit from high sharp and high raw (bc of the damage multiplier thing) whereas a dual sword would be better with element attack and moderate sharpness (This is an extreme comparison but it really does go down sometimes to the weakness of Swaxe main here. Portable 3rd is the Japanese-only PSP Monster Hunter that can only be played on emulation (with language patches). IG is a pretty sharpness hungry weapon, but MT is thankfully a 3 piece set bonus, so it's not hard to pair it with more defence oriented pieces. Blast is weaker in 4U than it was in 3U, meaning that it does some decent damage per explosion, but most monsters build up a resistance to it fairly rapidly, and their resistance caps at absurdly high numbers compared to statuses. Home for the Monster Hunter: World Reddit community and resource hub Not sure when this started or why but a lot of my weapons lately are not getting the level of sharpness shown when crafting them. And what sharpness you get is shown by the half sharpness bar. Members Online Protective Polish 2 vs Razor Sharp 2 vs Master's Touch 2 Here are a few sets that give Sharpness +1, Attack up (M), earplugs, and stamina thief. 6 sharpness at the beginning and 0. sharpness, look at it as raw after sharpness. Must have skills for the GS: Crit Draw, Sharpness +1 (only if it adds one color to the sharpness), Focus. My other set has rocksteady, evade +1, AuM, and challenger +2. It's unquestionably a dps increase for many builds, but if you're fine with trading slower kills for more survivability, that's fine. sharpness is very important, it's one of the biggest modifiers to your damage in the game. Also razor sharp makes your sharpness last longer statistically by 'doubling' every unit. Purple grants a 1. In MH3U and MH4U, Weakness Exploit affects the hitzone (adds 5 to the hitzone at 45 or higher) In MHP3rd & MHX, Weakness Exploit affects affinity (adds 50% affinity at hitzones 45 or higher). Sharpness gives you the razor sharp skill. See Lightbreak Edge Section. 2x, and white is 1. besides effecting bouncing sharpness also impacts damage. In almost all cases, attack up (L) is better than crit eye +3, and sharpness +1 is almost always useful (unless it doesn't raise the weapon's sharpness a level). a subreddit dedicated to asking if For everything else you'll want to get sharpness +1 or honed blade. After ~300 hours of GS play, I'm about to move on to Bow, so I figured now would be a good time to share builds and strategies I've learned for the greatsword along the way. Either the monster dies first or it moves area and you can sharpen. Maybe you decide to stick with purple sharpness because it gets you that 5% more damage, or maybe you decide to focus on affinity because you find you’re often dropping into white sharpness in the midst of the fight anyway. Lol most meta sets use either purple or white. My hunts are lasting about 17 to 18 minutes altogether and I'm just curious about some tips to make it easier and if elemental is worth it. 2x instead of 1. This is the subreddit for the Elden Ring gaming community. 2x to 1. On a slow weapon it may not even be worth investing into any of them, save for Protective Polish on the above mentioned “just a sliver of best sharpness tier”-weapons. Reply reply Top 1% Rank by size I think different weapons are affected by different sharpness levels in different ways. 375<25). P3rd is shorter since it has no G rank (and is arguably the easiest 'old world' game). And thanks to the nature of the Great Sword, that sliver of white and blue sharpness is incredibly easily to maintain. My weapon has up to white sharpness, but I don't sharpen until it hits green because I know that blue is still a good sharpness level. Yes sharpness is important, blue should generally be a minimum and white is preferred. 32, blues 1. Sharpness also serves as a damage multiplier, so it is always is a benefit to stay at the highest level sharpness as you can. And asking the community in a public post like this also has value beyond OP simply learning the answer because it becomes an easily searchable reference for anybody else who may have the same question in the future. Sharpness applies a modifier to raw and element, the same modifiers to all weapon types. Damascus X full set confers Sharpness +1. Honed blade is trickier because you'll need an edgemaster talisman to make a decent mixed abyssal set. With 30 units of white sharpness and Speed Sharpening 3, Hunting Horn can manage sharpness nicely as it has a decent amount of attacks and hits that don't consume sharpness (though they do calculate damage based on it), these being Shockwave hits specifically. Lots of fast hits, lots of fast loss). This is a place to discuss in-depth strategy for the Monster Hunter franchise, including but not limited to weapon strategy, gear builds, farming and much more. I just started getting into monster hunter world with my Acer Nitro 5 AN515-53 and am trying to get the best graphics possible with my specs. If that's not enough go Evasion +2. Either get a safi sns and put on a lot of sharpness awakened abilities I reccomend 3 sharpness 5 that'll give you a lot of purple or throw protective polish into your build, the deco is called a "sharp jewel" it's a level 2 deco, basically whenever you sharpen you'll have a polish that'll prolong your weapons sharpness, but sns is going to go through sharpness quickly regardless due to it GS : Rath Soul X (Male), Auberon. true. I'm well into G-Rank and have mainly been focusing on getting sharpness+1 and/or razor sharp into most of my weapon sets (in addition to other skills of course) but I never heard much praise for the speed sharpening skill. The head of a Barroth is only penetrable with blue or above, while elsewhere on its body green sharpness will work. Elden Ring is an action RPG which takes place in the Lands Between, sometime after the Shattering of the titular Elden Ring. 125 multiplier) to hit Brachy's horn (19 absorb) with a normal attack it's going to bounce (21. Blue sharpness gives you +20% attack, and white sharpness gives you +32% attack. Sharpness is a feature of all melee weapons, visible via the Equipment Details page and shown among the weapon details when forging or upgrading a melee weapon at the smithy. Best damage skill is easily Sharpness+1 because the amount of good endgame SnS's that don't need it is tiny (basically just 2 possibly a 3rd). Here are the codes I'm using: [120fps*1. On top of that, you can add an extra 40 from Peak Performance+Agitator, with the option for an extra 12 or so more raw attack from Attack Boost 4. That purple sharpness shows how much total sharpness the weapon can have with sharpness augments and/or handicraft. Members Online Raging Claws 2. That's should be when you start looking for an opening to sharpen. Don't look at it as raw vs. And by just looking at the previewed sharpness bar, it's quite easy to tell whether 2/5 are white and 3/5 of it are purple (= 20 hits of white and 30 purple) or 4/5 are white and 1/5 is purple (= 40 white and 10 purple) or whatever combination there might be. 05x. Ps. I'm hoping alatreon armor gives true crit element at 2/3 piece set. Fire ice, water, slime, poison, dragon, and electric. Currently running barioth swaxe with base affinity 80%, the difference between RS and MT is about 14% more sharpness protection with MT. In MH3U for example - if you use a GS with green sharpness (1. Explanation for sharpness is very vague specially when u r unfamiliar with this game and it's rules and as for the question of affinity. So, your Wyvern Blade’s number, at the second stage of the formula, would be 396; the Garangolm sword is at 384. handicraft gives the armor skill sharpness +1. 32x to 1. It's also easy to forge, and you have a 20% CARVE rate of the Lrg Wyvern Stones from plesioth and green plesioth, while all other monsters have maybe a 8% capture rate. I played P3rd, and while it's good, I would say MH3U is the better option (minus Yukumo village, but IIRC you can still craft their weapons/ armor). Usually Low Rank weapons have less sharpness than High Rank weapons that have less sharpness than G Rank weapons (and a lot of G Rank weapons still don't get to purple sharpness without the Sharpness+1 skill). From what I've found out white is 1. It's not only about bouncing. A Gravios back shell for example can only be penetrated by white, or not even purple when on a G-ranked quest. Weapon sharpness is separated into different levels. Sharpener gives you fast If you don`t have any Handicraft charms, you can use the Lagombi Helm X and Nargacuga Mail X to get Sharpness +1 and gem in Evasion +1 and Earplugs with an Evasion +6 or Hearing +4 charm. For builds that need handicraft, usually the charm alone is enough. (Negates sharpness consumption 50% of the time->why it 'doubles' your sharpness). the longer the color strip the more non crit hits u have in that color so u want the weapon to have as much purple or white as possible anything below that is a serious damage drop. That's pretty much it. However, I feel like at 313 Some of the top weapons also very depending on your armor set. Your mental load when you're starting out is on items, the monster, where the fuck you're going on the map, crafting potions, understanding sharpness, and a million other things that an experienced player just subconsciously does. It comes with white and only -15 affinity. I have noticed blue sharpness on sns bounces on diablos horns, but white doesn't, so there's a partial effect of mind's eye at play. Members Online Posted by u/cjohnson95 - 3 votes and 10 comments Wroggi S (Razor Sharp for half sharpness loss and poison negate) and Jaggi S (Attack Up Medium gemmable for Large and Negate Stun) for early high rank, Volvidon S (Attack Up Medium gemmable for Large, Tremor Resist and Evade+1) for mid high rank. This makes me think there’s a hidden modifier similar to the way yellow sharpness makes you do 70% damage if you hit with certain parts of the blade. For example: I'm in G-Rank in MH4U. The fact it comes with white makes it so you don’t need any handicraft. Weakness Exploit works independent of sharpness colour. 32x Purple = 1. An online free-to-play FPS title in which players take control of Mobile Suits and challenge other players online in six-versus-six objective based battles. The reason you bounce a lot with yellow and below sharpness is because of the Low Sharpness modifier, which gives you only 0. White sharpness is a 12% (-ish) damage increase from blue sharpness, and your attacks will be deflected by only a few monster parts. Purple sharpness is terrible for raw in iceborne, only a 1. You could do the arena to get the Barrage Piercing (Loading +10) but that's up to you. Longsword loses sharpness really fast while spamming the spirit combo - I can’t really say it’s realistic to expect a monster to leave right after you reach blue sharpness every time. Maintaining maximum sharpness for both optimal raw and elemental damage has always been a big deal when creating a build, especially for hunts with time restrictions like investigations or endgame elder dragon quests. Ranged weapons and attacks that ignore hitzones can NOT be boosted by Mind's Eye. 05x, blue is 1. Members Online For MH3U Village Alatreon with High-Rank gear only, Dios Blade+ or Berserker for Greatsword. Combine it with Handicraft 5 and you should have essentially unlimited sharpness. The game is an action roguelike game that is well worth the small $4. Yes. A big chunk of your elemental damage comes from Silkbind shockwave and that skill pretty much just comes from flat raw/element increases, and can’t Crit. when it doesn't increase sharpness it's basically the same as razor sharp since it adds a bunch of that color to your bar. I figured since my CPU performs better I enabled DX12 since This is all before other factors like sharpness and skills, which brings up another facet where raw gets +25-40% bonus damage on critical hits, but element gets This is the Greatsword, not the Dual Blades or Gunlance. The wyvern ignition is indeed the best greatsword to play in base world. Some monsters parts will bounce back attacks without high enough sharpness. Constitution reducing the stamina cost of evading is nice, but still somewhat meh. 45 damage multiplier over whites 1. 05. 333x increase in total sharpness and likewise Razor Sharp 1 is a pitiful 1. But it's much better for element than ever before, giving 1. 20x White = 1. Oh no I miss read that has handicraft too! So also, before you decend in the the deep dive madness, see if you can figure out what charm table you are on because MH3U actually has a bug that locks you into specific charm tables that you can pull from in character creation. If the end result you get is 45 or higher, you will see yellow numbers when attacking that hitzone. 😩 ️ You can avoid the bouncing by using 2 minds eye decorations. it's single handedly the highest DPS skill out there when your sharpness actually goes up a level. 05x to a 1. Yamato/Hyuga Prime full set confers Sharpness +1. The jump in damage from white sharpness is extremely low compared to the jump from green to blue, and blue to white. 2x, and blue to green is a jump of 1. You need handicraft 2 with a handicraft 6 awakening to get safi weapons to purple sharpness, then you can use protective polish and item prolonger for max efficiency. The gap from white to purple is tiny in this game. LS: Strider (Female), Wyvern Blade "Fla*e" (not sure which one) Hammer: Jaggi X (Female), Invalid Ludroth Hammer. TL;DR -- Once you get into G-rank, purple sharpness increases DPS more than AuL, so Sharpness+1 is numero uno for most weapons. I have a purple sharpness set set that has razor sharp, evade +1, evade extender, and challenger +2. 4. I added it along with the sharpness question since I am askin a question anywaysand as for ur strategy for fatalis example IGN isn't the only place u can find info there r other chanels aswellbut the reason u would prefer a forum or a sub is because Also, the sharpness influences the chance of your weapon bounce on hard body parts of a monster. Shouldn't be dropping to blue sharpness at Master Rank/G-Rank anyway. Grand Yamato/Hyuga 2Leg Wroggi X 1Body, 2Feet If Sharpness +1 gives you a better sharpness tier on a weapon that doesnt do many hits anyway (GS, hammer, HH) sharpness+1 is probably preferable. That being said, of the options available, I would choose Agnaktor S, for Razor Sharp. Posted by u/R-con - 1 vote and 8 comments 14 votes, 22 comments. 32. I have an i5-8300H for my CPU and GeForce GTX 1050 for my dGPU. 0 DB Build If you go all out Attack, you have enough white to not run Teostra Maybe with Greatsword, but for most weapon types the amount of base white on Safi weapons is not nearly enough to run without any sharpness mitigation, you'd still need either Razor Sharp or Protective Polish or you'll regularly drop into blue. 3U only has like 4-8 active hubs in the evening, but they are always filled and actually do quests (mostly G-rank turns). Purple in particular isn't being given on most of my weapons at this stage resulting in my sharpness being an issue much faster over and over during missions. 0] Most importantly, and new to monster hunter rise, is the charged wide sweep. Tbh, 3U is better online nowadays, at least in my experience in Europe. Diablos X 2Helm, 2Body Duramboros X 1Helm, 2Feet Nargacuga X 1Helm, 2Body, Baggi X 1Arm, 2Feet Nibelsnarf X 3Feet Vangis X full set confers Sharpness +1. You need Master's Touch for sharpness management, you will lose sharpness quickly. If sharp+1 just gives you more sharpness of the same tier, go razor sharp instead. Lunagaron might have more hits of specifically purple sharpness, but it will run out of total sharpness faster than Nargacuga. Elemental threshold is flat amongst all parts. Weapons with natural purple sharpness have the advantage of not needing Sharpness+1 and can benefit from AuL, Challenger+2, CE+3, etc. A lot of weapons like DS and SnS are elemental heavy so you need on for each element. high raw, decent blue sharpness, and slime. Since Hybriis said almost every case, but didn't elaborate, I will. Heck, if you can get white sharpness with just 3 handicraft then do that and you free Well, the element won't heal them, at worst it will just do zero element damage and regular raw damage which is fine if the hammer has high raw and good sharpness. The most flexible option, IMO, assuming you have the deco slots, is 1 Protective Polish (2-slot) + 1 Speed Sharpening (1-slot) + Whetfish Fin (counts as Speed Sharp 2 and stacks with armor skills); however, you'll still be sharpening every 60s (which can be extended to 90s with Item Prolonger 3 - and a Hard IP deco exists to get you IP3 for the cost of a 4-slot). [MH3U] Table 6, was aiming to snipe the Sharpness +5, Edgemaster +3 godcharm, but this one works well too (feat. Welcome to Monster Hunter Meta! This is a place to discuss in-depth strategy for the Monster Hunter franchise, including but not limited to weapon strategy, gear builds, farming and much more. For quests that monsters change areas frequently, and the weapon have more than 50 usable sharpness ( white +purple), readiness is not necessary as you can use absolute readiness to recover part of the sharpness and sharpen the weapon after the monsters change areas, sharpness is better. Here we go, time for napkin math. Higher sharpness = higher damage and more penetrating hits. Attack Up would be a better thing to go for. One monster can have a weak spot in the face while another can have an armored face. While for elemental (I believe status effects count as elements for sharpness, I've never seen anything specific for them) white sharpness has a 1. Monster part (Some monsters have visibly tougher regions in different areas. you only need Handicraft+10 to activate Sharpness+1 in MH3U, but the [Handicraft+1, Sharpness-1] gem requires 2 slots in MH3U and the 3 slot gem now gives [Handicraft+2, Sharpness-2]). Face it; the Depotheosis is a novelty at best. However, I just forged a Cragscliff (THREE slots, 1008 ATT, very small slivers of white/blue). Akantor GS is nice looking, but useless for the good GS user. The GS goes through sharpness very slowly and it's easy to find openings to sharpen with speed sharpening. The full Hallowed Jhen Mohran set is a decent longsword set if you don't feel like mixing. The classic Monster Hunter early weapon balance is that Bone has more pure damage, but Iron has better sharpness. Hitzone x Sharpness Modifier x Specific Weapon Attack Modifiers < 45 Ranged weapons don't have sharpness modifiers so they are only concerned with the hitzone itself. To answer your question: sharpness has a damage multiplier. Works pretty well as a prototype. 553K subscribers in the MonsterHunterWorld community. Sep 14, 2014 · Several other skill-related tweaks have been made in MH3U, and the activation requirements and gem properties of skills such as Sharpness+1 have been modified (e. Given your armor, your weapons are probably at or above 200 true raw with blue or white sharpness by default, so sharpness+1 is most likely better because going up a level will add 20 or more true raw, whereas Attack Up The effectiveness of handicraft is already shown on the weapon UI in menus. 32 while purple is 1. I'd say go AuM if Sharp+1 doesn't buy you a new level of sharpness. If the level of sharpness doesn't go up you've essentially just put in razor sharp (which isn't a bad thing) and it's not as much of a damage booster as AuM would be. 15x modifier while purple has a 1. . Also, Attack Boost isn't that useful unless you get 4 points of it. Not to mention that it’s the arena style quests which present more of a challenge in this game. Purple is nice but the increase in damage vs white isn't as great as blue to white so its not a high priority. Yes, it is generally recommended to be using prot pol with purple sharpness on hunting Horn. For raw weapons white sharpness has a 1. 0x multiplier, which admittedly isn't a massive jump. In- game resolution scaling is disabled when using DLSS, however you can combine it with DLDSR to go higher res plus better AA of DLSS. In order to fully use this white sharpness potential you use the Teostra armor ability ‘masters touch’, which makes you lose 0 sharpness after getting a Handicraft/Sharpness +1 is an exclusively G-Rank skill, if he's just getting a green sharpness weapon for the first time, this isn't really something they can even consider The Sharpness/Razor Sharp gems are exclusively high-rank, so once again, isn't that likely they will be able to gem that in soon. always want higher color. There is actually another mechanic at play at yellow or below, which adds a sweetspot mechanic that worsens your sharpness even more if you miss it, but for the sake of comparing 2 weapons (of the same type), just multiply the sharpness you are going to be in most of the time with the corresponding stat. The fact is that I have three greatwsords : one with 768 damage and green sharp, the low rank narga which has 576 with withe sharp (sharp +) and 35% affinity and another with 816 damage and blue sharp. Home for the Monster Hunter: World Reddit community and resource hub Welcome to r/MonsterHunter, a subreddit dedicated to asking if underwater combat should return in the next Monster Hunter title. It is analogous to a baby greatsword charge but instead of a powerful overhead chop, it's a twirl around the hunter that cannot be overcharged. Sword and Shield and Dual Blades both attack quite quickly, wearing down sharpness naturally, while Gunlance removes vast swaths of sharpness at a time per shell. 39x modifier. 44x raw multiplier compared to white's 1. The Sharpness slider provided actually negates any blurriness introduced by DLSS like is distractingly obvious in Anthem, and during about an hour of playtime tonight I also didn't notice any artifacting in motion like with Final Fantasy XV, nor pixilation in the distance like with Shadow of the Tomb Raider. Greatsword, being one of the slowest hitting weapons on average, usually never has issues with sharpness unless you're not charging your attacks. With all the food and charms buffs I get 1953 attack, now this is Weapon Sharpness Specific move used (Heavier moves are deflected less than lighter moves). Being an avid practitioner of the Funlance, I have noticed the apparent difficulties the games have faced with balancing the weapon in the most recent installments the ever-present prevalence for Slaplance, as well as the blatant neglect for various shelling types over the run-time of World, Iceborne, Rise & Sunbreak, often leaves a lot to be desired (I have not forgotten the complete lack In G rank, Evasion +1 is pretty necessary unless you already developed insane MOI skills. Feel free to ask any questions, start discussions, or just show off your runs! Helios/Selene Z full set confers Sharpness +1. It also features quick steps that can be used to get through attacks or position yourself with quick steps than are more a movement tool than a way to evade attacks. Protective polish negates sharpness consumption for up to 90 seconds Master's touch negates sharpness consumption up to 80% of the time whilst hitting critically. 125. White sharpness gives you a 32% damage modifier on your weapon’s raw damage, Blue sharpness’ modifier is 20%. Diablos is also pretty viable just for the insane raw and of course Brachy because slime is broken (just make sure to use Sharpness +1 and probably Razor Sharp as well if you are gonna go for Diablos, the sharpness on it is pretty awful). 25)=1. Multiply the raw by the sharpness modifier then compare. I think you can play it on almost any melee, but aerial IG seems cool -> having a playstyle that don't consume much sharpness let's you forgo any sharpness related skill, since garangolm has a ton of blue sharpness, you play mind eye, and squeeze as much crit eyes and attack boost as possible, and temerity+ bloodlust and you should be good If Hitzone X Sharpness X Sharpness adjustment is less than or equal to 25, then the attack will bounce. The way to tell is by looking at how high the colour goes, if it doesn't reach the top of the bar (like the purple in this picture) then you won't reach that sharpness without I'm fiending for a Handi+ deco. I was seeking for a damage calculator capable to add the sharpness of the weapon, and possible affinity too. Razor Sharp +10 : Halves the rate at which your weapon loses Sharpness: Blunt Edge They are and they aren't. Especially a game that has a lot of moving parts like Monster Hunter does. Sharpness +1 is valuable because it pushes endgame weapons from white/purple to long purple sharpness. Blue sharpness is 1. less fashion-friendly than 4U Honed Blade set) Monster Hunter 3 Ultimate data reference. If you have white sharpness without handicraft 4 then go for protective polish. Green = 1. Welcome to the reddit community for Vampire Survivors. Sharpness is a damage modifier, the lower it is, the lower your damage. That's ~10% shorter hunts or in terms of 10 minutes, it saves an entire minute of hunting and more due to more frequent tripping. more freely. Handicraft gives the sharpness +1 skill which increases the sharpness bar. 37 multiplier while white is 1. 32x modifier while purple has a 1. But for example, going from white sharpness to blue sharpness is a jump from 1. the UPGRADED brachydios lance is (effectively) the best for high rank. 3 weapon adjustment multiplier) it's not going to bounce (27. jwidhk ztmnj skeg yqobt uteri apqwnm wnri hcnhv sbupq bwlfscp spmo uzkjj vexowg xcox lccp